Heuristic evaluation #2: Match between system and the real world The choice of language in the user app is simple and easy to understand. The application does not use system specific language and instead uses a casual way of conveying the information. The home screen is simple and only conveys the most important information thatFortsätt läsa ”Usability evaluation”
Kategoriarkiv: Okategoriserade
Interactive prototype
The Design process started by us asking ourselves, why would our target group use our application.We wanted our application to simplify communications and scheduling and the value added in the user’s life should be the experience and fulfillment of their need. Our approach was to focus on this and make it as simple as weFortsätt läsa ”Interactive prototype”
Our design choices
Reflections and design choices in wireframing and mockup In this segment we will aim to walk you through the design process of our wireframe and mockup, and the rationale behind the decisions. There were a lot of groundwork put down during the steps before we came to this stage (i.e. the storyboards and personas), there wasFortsätt läsa ”Our design choices”
Wireframes
Our first step in the design process. This is the backbone/structure of our layout and we have based our mockup on these wireframes. Wireframe [8 pages sketch]
