Usability evaluation

Heuristic evaluation #2: Match between system and the real world The choice of language in the user app is simple and easy to understand. The application does not use system specific language and instead uses a casual way of conveying the information. The home screen is simple and only conveys the most important information thatFortsätt läsa ”Usability evaluation”

Interactive prototype

The Design process started by us asking ourselves, why would our target group use our application.We wanted our application to simplify communications and scheduling and the value added in the user’s life should be the experience and fulfillment of their need. Our approach was to focus on this and make it as simple as weFortsätt läsa ”Interactive prototype”

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